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Security for Web Developers Security for Web Developers

Some books give you good advice, but only about part of the security problem. Others provide solutions so generic that they aren't truly useful. Unfortunately, attacking only part of the problem leaves you open to hacking or other security issues. And general advice no longer meets current security needs. This practical book provides specific advice for the HTML5, JavaScript, and CSS developer on all areas of security, including new areas not found in any other book, such as microservices. You'll get a complete view of security changes needed to protect an application and keep its data safe.
HTML5 Game Development by Example, 2nd Edition HTML5 Game Development by Example, 2nd Edition

HTML5 is a markup language used to structure and present content for the World Wide Web and is a core technology of the Internet. It is supported across different platforms and is also supported by various browsers. Its innovative features, such as canvas, audio, and video elements, make it an excellent game building tool. HTML5 Game Development by Example Beginner's Guide 2nd Edition is a step-by-step tutorial that will help you create several games from scratch, with useful examples. Starting with an introduction to HTML5, the chapters of this book help you gain a better understanding of the various concepts and features of HTML5. By the end of the book, you'll have the knowledge, skills, and level of understanding you need to efficiently develop games over the network using HTML5.
Build an HTML5 Game Build an HTML5 Game

If you already have even basic familiarity with HTML CSS, and JavaScript, you're ready to learn how to build a browser-based game. In Build an HTML5 Game, you'll use your skills to create a truly cross-platform bubble-shooter game - playable in both desktop and mobile browsers. The programming starts right away in Chapter - no hemming and hawing, history, or throat clearing. Exercises at the end of each chapter challenge you to dig in to the bubble shooter's code and modify the game. Go ahead. Take the plunge. Learn to create a complete HTML5 game right now and then use your newfound skills to build your own mega-popular, addictive game.
Pro HTML5 with Visual Studio 2015 Pro HTML5 with Visual Studio 2015

Pro HTML5 with Visual Studio 2015 is written to help ASP.NET developers make the leap to the inevitable and exciting world of HTML5. With this book, you'll quickly master the new HTML elements, the improved CSS features, and advanced content including audio, video, canvas, SVG, and drag and drop capabilities. You will also learn how your enterprise applications can benefit from some brand-new technology such as web workers and web sockets. Using practical hands-on demonstrations you will learn all of the really cool features that you can start using now, within your existing ASP.NET applications. HTML5 promises to revolutionize the way web sites are developed with an impressive set of built-in client-side features.
Beginning HTML5 Media, 2nd Edition Beginning HTML5 Media, 2nd Edition

Beginning HTML5 Media, 2nd Edition is a comprehensive introduction to HTML5 video and audio. The HTML5 video standard enables browsers to support audio and video elements natively. This makes it very easy for web developers to publish audio and video, integrating both within the general presentation of web pages. For example, media elements can be styled using CSS (style sheets), viewed on a mobile device, and manipulated in a Canvas or an audio filter graph. The book offers techniques for providing accessibility to media elements, enabling consistent handling of alternative representations of media resources. The update includes all of the changes and revisions since the first HTML5 draft.
Advanced Game Design with HTML5 and JavaScript Advanced Game Design with HTML5 and JavaScript

How do you make a video game? Advanced Game Design with HTML5 and JavaScript is a down to earth education in how to make video games from scratch, using the powerful HTML5 and JavaScript technologies. This book is a point-by-point round up of all the essential techniques that every game designer needs to know. You'll discover how to create and render game graphics, add interactivity, sound, and animation. You'll learn how to build your own custom game engine with reusable components so that you can quickly develop games with maximum impact and minimum code. You'll also learn the secrets of vector math and advanced collision detection techniques, all of which are covered in a friendly and non-technical manner. You'll find detailed working examples, with hundreds of illustrations and thousands of lines of source code that you can freely adapt for your own projects. All the math and programming techniques are elaborately explained and examples are open-ended to encourage you to think of original ways to use these techniques in your own games. You can use what you learn in this book to make games for desktops, mobile phones, tablets or the Web.
HTML5, JavaScript, and jQuery 24-Hour Trainer HTML5, JavaScript, and jQuery 24-Hour Trainer

HTML5, JavaScript, and jQuery 24-Hour Trainer shows you how to build real-world HTML5 apps — both web-based and mobile — in combination with JavaScript, jQuery, and CSS/CSS3. You'll learn progressively more advanced skills as you work through the series of hands-on video lessons. Exercises and screencasts walk you step-by-step through the process of building web applications, and give you the opportunity to experiment and extend the examples to create your own working web app. You'll gain a solid understanding of the fundamental technologies, and develop a skillset that fully exploits the functionality of web development tools. Although HTML5 is at the forefront of web development, it exists within an ecosystem that also includes CSS/CSS3, JavaScript, and JavaScript libraries like jQuery. Building robust, functional web applications requires a clear understanding of these technologies, and more importantly, the manner in which they fit together. This is your step-by-step guide to building web apps, with a hands-on approach that helps you learn by doing.
Custom SharePoint Solutions with HTML and JavaScript Custom SharePoint Solutions with HTML and JavaScript

Custom SharePoint Solutions with HTML and JavaScript shows you how to build and customize SharePoint solutions to suit a wide range of business needs. You don't need a background in Microsoft technologies; you'll learn how to rapidly build and customize sites entirely on the front end, starting with out-of-the-box features and extending them with HTML and JavaScript code. The book starts with an introduction to working with SharePoint on the front end, and how this can help you avoid common pitfalls associated with deploying custom code on the server. You'll start by using SharePoint's browser-based tools to place and manipulate out-of-the-box web parts on a page. Then learn to inject some simple HTML and JavaScript to manipulate these web parts, and use JSLink to rapidly style and manipulate data in the List web part. You'll also see examples of how to build your own custom web parts using HTML JavaScript and CSS.
Learning Cocos2d-JS Game Development Learning Cocos2d-JS Game Development

Whether you are new to game development or an experienced developer, you will be surprised by how easy it is to create HTML5 cross-platform games with Cocos2d-JS. In this book, you will use JavaScript to create spectacular and exciting games of different genres. Without any dreary theory, which often discourages technical book readers, each chapter will guide you through the creation of different games, each packed with new and exciting features. You will begin by learning the basics of a cross-platform game. You'll also learn to animate, rotate, scroll, and tween sprites. You will learn to make your game more enticing by adding your own special touch using features such as music, sound effects, and physics. You'll also learn to protect, sitelock, export, and publish the games you have created. By the end of the book, you'll have created a complete cross-platform game right from scratch, featuring leader boards and third-party adverts, complete with the final polish every game should require.
Build Your Own Website Build Your Own Website

Build Your Own Website is a fun, illustrated introduction to the basics of creating a website. Join Kim and her little dog Tofu as she learns HTML the language of web pages, and CSS, the language used to style web pages, from the Web Guru and Glinda, the Good Witch of CSS. Once she figures out the basics, Kim travels to WordPress City to build her first website, with Wendy, the WordPress Maven, at her side. They take control of WordPress themes, install useful plugins, and more. The patient, step-by-step advice you'll find in Build Your Own Website will help you get your website up and running in no time. Stop dreaming of your perfect website and start making it!
Learning Python Data Visualization Learning Python Data Visualization

The best applications use data and present it in a meaningful, easy-to-understand way. Packed with sample code and tutorials, this book will walk you through installing common charts, graphics, and utility libraries for the Python programming language. Firstly you will discover how to install and reference libraries in Visual Studio or Eclipse. We will then go on to build simple graphics and charts that allow you to generate HTML5-ready SVG charts and graphs, along with testing and validating your data sources. We will also cover parsing data from the Web and offline sources, and building a Python charting application using dynamic data. Lastly, we will review other popular tools and frameworks used to create charts and import/export chart data. By the end of this book, you will be able to represent complex sets of data using Python.
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