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Beginning Android, 5th edition
Beginning Android, 5th edition

Get started in creating marketable apps for the burgeoning Android market. Begin your journey by learning the essentials of programming for phones and tables that are built around Google's wildly-successful Android platform. Beginning Android Fifth Edition is fresh with details on the latest iteration of the Android 5 and earlier versions. Google's Android operating-system has taken the industry by storm, going from its humble beginnings as a smartphone operating system to its current status as a platform for apps that run across a gamut of devices from phones to tablets to netbooks to televisions, and the list is sure to grow. Smart developers are not sitting idly by in the stands, but are jumping into the game of creating innovative and salable applications for this fast-growing, mobile- and consumer-device platform. If you're not in the game yet, now is your chance! ...
Android Tablets For Dummies, 3rd Edition
Android Tablets For Dummies, 3rd Edition

It's not a computer and it's not a smartphone - so what in the world is it? Whether you're new to Android or new to tablets altogether, you're about to experience mobile computing like never before with this fun, full-color guide! Inside, longtime and bestselling author Dan Gookin walks you through setting up your Android tablet, navigating the interface, browsing the web, setting up email, connecting to social media, finding plenty of apps, music, books, and movies to indulge your interests�and so much more. No matter which Android tablet tickles your fancy, this hands-on, friendly guide takes the intimidation out of the technology and arms you with the confidence and know-how to make the most of your new device. Covering the features native to all Android tablets, as well as model-specific guidance, this new edition of Android Tablets For Dummies will have you customizing your tablet, connecting with WiFi, and choosing the right apps like a pro in n ...
High Performance Android Apps
High Performance Android Apps

Unique and clever ideas are important when building a hot-selling Android app, but the real drivers for success are speed, efficiency, and power management. With this practical guide, you'll learn the major performance issues confronting Android app developers, and the tools you need to diagnose problems early. Customers are finally realizing that apps have a major role in the performance of their Android devices. Author Doug Sillars not only shows you how to use Android-specific testing tools from companies including Google, Qualcomm, and AT&T, but also helps you explore potential remedies. You'll discover ways to build apps that run well on all 19,000 Android device types in use. Understand how performance issues affect app sales and retention; Build an Android device lab to maximize UI, functional, and performance testing; Improve the way your app interacts with device hardware; Optimize your UI for fast rendering, scrolling, and animations; Trac ...
Android Application Development with Maven
Android Application Development with Maven

Android is an open source operating system used for smartphones and tablet computers. The Android market is one of the biggest and fastest growing platforms for application developers, with over a million apps uploaded every day. Right from the beginning, this book will cover how to set up your Maven development environment and integrate it with your favorite IDE. By sequentially working through the steps in each chapter, you will quickly master the plugins you need for every phase of the Android development process. You will learn how to use Maven to manage and build your project and dependencies, automate your Android application testing plans, and develop and maintain several versions of your application in parallel. Most significantly, you will learn how to integrate your project into a complete factory. ...
Android Game Programming by Example
Android Game Programming by Example

Android gaming is a hot topic these days, but one of the few areas of technology that does not have an abundance of clear and useful documentation online. However, there is an ever-increasing demand for Android games. This book will help you get up to speed with the essentials of game development with Android. The book begins by teaching you the setup of a game development environment on a fundamental level. Moving on, the book deals with concepts such as building a home screen UI, implementing game objects, and painting the scene at a fixed resolution. Gradually, it builds up to the implementation of a flexible and advanced game engine that uses OpenGL ES 2 for fast, smooth frame rates. This is achieved by starting with a simple game and gradually increasing the complexity of the three complete games built step by step. By the end of the book, you will have successfully built three exciting games over the course of three engrossing and insightful projects. ...
Android Quick APIs Reference
Android Quick APIs Reference

The Android Quick APIs Reference is a condensed code and APIs reference for the new Google Android 5.0 SDK. It presents the essential Android APIs in a well-organized format that can be used as a handy reference. You won't find any technical jargon, bloated samples, drawn out history lessons, or witty stories in this book. What you will find is a software development kit and APIs reference that is concise, to the point and highly accessible. The book is packed with useful information and is a must-have for any mobile or Android app developer or programmer. In the Android Quick APIs Reference, you will find a concise reference to the Android SDK and its APIs using the official Android Studio IDE. This reference is small and handy and ideal for taking with you to your appointments with your clients. ...
Beginning Android Wearables
Beginning Android Wearables

Although wearable devices have existed since the 70s, they have only recently become mainstream. Google Glass and Android Wear smartwatches, in particular, are relatively new devices that provide countless opportunities for creating innovative apps with unprecedented user experiences. Beginning Android Wearables gives you the skills you need to take part in the wearable revolution and to delight your users by providing the information they need at the tips of their fingers. This book is very practical and contains many examples that not only show you how to write code for Glass and Android Wear, but also demonstrate how to apply this code in the context of an app. ...
Beginning Android, 5th edition
Beginning Android, 5th edition

Get started in creating marketable apps for the burgeoning Android market. Begin your journey by learning the essentials of programming for phones and tables that are built around Google's wildly-successful Android platform. Beginning Android Fifth Edition is fresh with details on the latest iteration of the Android 5 and earlier versions. Google's Android operating-system has taken the industry by storm, going from its humble beginnings as a smartphone operating system to its current status as a platform for apps that run across a gamut of devices from phones to tablets to netbooks to televisions, and the list is sure to grow. Smart developers are not sitting idly by in the stands, but are jumping into the game of creating innovative and salable applications for this fast-growing, mobile- and consumer-device platform. If you're not in the game yet, now is your chance! ...
Building Android Games with Cocos2d-x
Building Android Games with Cocos2d-x

Cocos2d-x is a multi-platform C++ gaming framework in active development maintained by Chukong technologies. It wraps all the essential elements needed for creating a game, making the task of game building very developer-friendly. Starting with a vital primer to get you up and running with your development environment, you will quickly dive in to exploring the latest version of this framework. You will understand major framework improvements to render objects at lightning speed, extend and maintain code easily, and improve the label API to add great functionality such as glow, shadows, and outlines to labels. Through the creation of a real game, you will explore the core components of development including Physics, enabling you to create realistic sprite movements, and particle systems to dynamically simulate explosions, fire, rain, and smoke, as well as exploring the sound engine to make your game more robust. Finish by integrating Cocos2d-x C++ code with native Android c ...
Exploring SE for Android
Exploring SE for Android

You will start by exploring the nature of the security mechanisms behind Linux and SELinux, and as you complete the chapters, you will integrate and enable SE for Android into a System on Chip (SoC), a process that, prior to this book, has never before been documented in its entirety! Discover Android's unique user space, from its use of the common UID and GID model to promote its security goals to its custom binder IPC mechanism. Explore the interface between the kernel and user space with respect to SELinux and investigate contexts and labels and their application to system objects. This book will help you develop the necessary skills to evaluate and engineer secured products with the Android platform, whether you are new to world of Security Enhanced Linux (SELinux) or experienced in secure system deployment. ...
Getting Started with React Native
Getting Started with React Native

React Native is a game-changing approach to hybrid mobile development. Web developers can leverage their existing skills to write mobile applications in JavaScript that are truly native without using cross-compilation or web views. These applications have all of the advantages of those written in Objective-C or Java, combined with the rapid development cycle that JavaScript developers are accustomed to. Web developers who want to develop native mobile applications face a high barrier to entry, because they are forced to learn platform-specific languages and frameworks. Numerous hybrid technologies have tried to simplify this process, but have failed to achieve the performance and appearance that users expect. This book will show you all the advantages of true native development that React Native has without the steep learning curve, leveraging the knowledge you already have. We do this by getting you up and running quickly with a sample application. Next, we'll introduce you to t ...
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