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Developing Android Applications with Adobe AIR
Developing Android Applications with Adobe AIR

Put your ActionScript 3 skills to work building mobile apps. This book shows you how to develop native applications for Android-based smartphones and tablets from the ground up, using Adobe AIR. You learn the entire development process hands-on, from coding specific functions to options for getting your app published. Start by building a sample app with step-by-step instructions, using either Flash Professional or Flash Builder. Then learn how to use ActionScript libraries for typical device features, such as the camera and the accelerometer. This book includes ready-to-run example code and a case study that demonstrates how to bring all of the elements together into a full-scale working app. ...
Developing Android Applications with Flex 4.5
Developing Android Applications with Flex 4.5

Ready to put your ActionScript 3 skills to work on mobile apps? This hands-on book walks you through the process of creating an Adobe AIR application from start to finish, using the Flex 4.5 framework. Move quickly from a basic Hello World application to complex interactions with Android APIs, and get complete code examples for working with Android device components - GPS, camera, gallery, accelerometer, multitouch display, and OS interactions. No matter how much Flex experience you have, this book is the ideal resource. ...
Learning Android
Learning Android

Want to build apps for Android devices? This book is the perfect way to master the fundamentals. Written by an expert who's taught this mobile platform to hundreds of developers in large organizations, this gentle introduction shows experienced object-oriented programmers how to use Android’s basic building blocks to create user interfaces, store data, connect to the network, and more. ...
Learning Android Application Programming for the Kindle Fire
Learning Android Application Programming for the Kindle Fire

In this book, bestselling Android programming authors Lauren Darcey and Shane Conder teach you every skill and technique you need to write production-quality apps for Amazon Kindle Fire, the world's hottest Android tablet. You'll learn the very best way: by building a complete app from start to finish. Every chapter builds on what you've already learned, helping you construct, expand, and extend your working app as you move through the entire development lifecycle. Packed with fully tested, reusable sample code, this book requires absolutely no previous Android or mobile development experience. If you've ever written any Java code, you can dive right in and get results fast. ...
Spring for Android Starter
Spring for Android Starter

Learn something new in an Instant! A short, fast, focused guide delivering immediate results. Learn what Spring for Android adds to the Android developer toolkit. Learn how to debug your Android communication layer observing HTTP requests and responses. Use OAuth to authenticate your users and your app against popular service providers (Google, Facebook, Twitter, and so on). ...
Android Developer Tools Essentials
Android Developer Tools Essentials

Android development can be challenging, but through the effective use of Android Developer Tools (ADT), you can make the process easier and improve the quality of your code. This concise guide demonstrates how to build apps with ADT for a device family that features several screen sizes, different hardware capabilities, and a varying number of resources. With examples in Windows, Linux, and Mac OS X, you'll learn how to set up an Android development environment and use ADT with the Eclipse IDE. Also, contributor Donn Felker introduces Android Studio, a Google IDE that will eventually replace Eclipse. ...
Enterprise Android
Enterprise Android

Android devices have moved beyond consumer applications into corporate and enterprise use. If you are eager to start building data-driven Android applications that integrate with enterprise systems, this book shows you how. The authors thoroughly explain how to use content providers to share data, adapters to display data, and web services to transmit data. They also show how to integrate applications with existing enterprise systems, secure data, and synchronize data. By the end of the book, you'll have a solid understanding of how to create data-intensive applications that today's businesses demand. ...
Learning Android Game Programming
Learning Android Game Programming

The book starts with an up-to-the-minute overview of today's Android mobile games marketplace, reviews each leading genre, and teaches you the foundational concepts of game development. You'll design a simple game, then master every step of game development with AndEngine—the powerful, open source, free game-development engine. Every chapter teaches with sample code you can actually use, including many examples drawn from the published game, Virgins Versus Vampires (V3). ...
Android Application Programming with OpenCV
Android Application Programming with OpenCV

Take a smartphone from your pocket, and within a few seconds, you can snap a photo, manipulate it, and share it with the world. You have just achieved mass production of image data. With a computer vision library such as OpenCV, you can analyze and transform copious amounts of image data in real time on a mobile device. The upshot to this is that you, as developers, can provide mobile users with many new kinds of images, constantly highlighting certain visual features that are of artistic or practical interest. Android is a convenient platform for such experiments because it uses a high-level language (Java), it provides standardized interfaces for sharing image data between applications, and it is mostly open source, so everyone can study its implementation. ...
Android 4: New Features for Application Development
Android 4: New Features for Application Development

Learn new APIs in Android 4. Get familiar with the best practices in developing Android applications. Step-by-step approach with clearly explained sample codes. ...
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